The Enchanted Island of Yew is a geographical
reversal of Oz. Oz is an endorheic basin bounded by desert, but Yew is an
island with central mountains. The central kingdom of Oz has an allegedly good
ruler, who leaves the other realms alone for the most part. The Kingdom of
Spor, in contrast, is feared among the inhabitants of the Island of Yew, and it
is a good year when the locals are robbed only once by King Terribus and his
Grey Men. Of the other four kingdoms, the western Kingdom of Auriel has a
pleasant fairytale name, but the eastern Kingdom of Dawna and the southern
kingdom of Plenta sound like matriarchal realms from a Golden Age Wonder Woman
comic. The southern kingdom of Plenta naturally has another wise and beautiful
sorceress. Then there is the northern Kingdom of Heg, which seems to be in a
war between barons. The kingdom has names such as Baron Neggar of Merd which
suggests a much more adult version later watered down for the consumption of
children; whether this adult version originated with Baum or was adapted by him
is not clear. The northern barons do not control the entire northern kingdom
because there are at least two other rivals in the northern kingdom, unless
Wul-Takim’s bandits control lands of King Terribus the way Lake Quad is in
Emerald City territory rather than Quadling Country. The western kingdom is
ruled by a sorcerer, Kwytoffle, while the eastern kingdom is dominated by the
Red Rogue of Dawna. There is at least one other Kingdom within the western
kingdom, the Kingdom of Twi, surrounded by a magical hedge – it isn’t called
magical, but the kingdom seems much bigger on the inside. The only reason their
neighbors have not invaded a land in such disarray is the fearsome reputation
of the sorcerers of the Enchanted Isle of Yew. The residents of the island make
no effort to disabuse their neighbors of this notion.
The portion of the northern kingdom where the book begins is
the baronial territory that borders the northern coast. The castle of Baron
Merd is set back from the water, while the Forest of Lurla where fairies live
is behind the castle. The barony is sufficiently secure that the Baron’s
daughter, Sesely, and her two attendants, Berna and Helda, can safely picnic in
the forest. The three girls encounter a fairy, who has grown bored with
immortality. Rather than spending a period doing good, a period doing mischief,
and a period doing evil, this fairy, who avoids giving her fairy name, decides
to spend a year as a mortal – with severe qualifications on the “mortal” designation.
In this world, fairies can grant the wishes of mortals, but cannot make them
fairies, nor can fairies make themselves mortal. The surprising reversal here
is the reveal that mortals can wish for fairies to become mortal. Instead of
the fairy granting the three girls their wishes, the girls can grant the fairy
her wish. The fairy is fully aware of the foolishness of a woman who looks like
a girl wandering a bandit-infested island, so she disguises herself as a male knight
– a petite one, to be sure, but it is still a safer option. She dubs this
persona Prince Marvel.
Prince Marvel’s first adventure takes him toward the center
of the island, much like all adventures in Oz that don’t start in the Emerald
City lead to it. The first challenge for Prince Marvel is the bandits of
Wul-Takim. The bandits are so well known that they label their entrance without
fear of reprisal. The child-sized Prince Marvel ignores the warnings and enters
the cave, where he meets Nerle, the son of a local lord whom the bandits are
holding for ransom. Nerle, unlike many
Baum characters, is not brimming with optimism; he is the sole character who is
seeking misfortune and misery to the point that he does not care if he is
impaled on the bandits’ swords. Prince Marvel is a hero and cannot allow this,
so Nerle agrees to be rescued and accompany Prince Marvel as his squire so long
as he can complain. When the bandits show up, Prince Marvel not only vanquishes
them but turns them into his personal army. Although bandits are the bad guys
in most tales, their moral compass operates more on might than dichotomous
morality.
At this point, the name of Nerle’s father must be addressed.
Nerle is Nerle, son of Neggar, the richest baron in the land. This wealth
explains both the ability to survive the bandits’ depredations and the utility
of Nerle as a hostage, even if Nerle himself has doubts about his rescue. Although
the name could appear to be a joke in poor taste, especially with the previous
Duke of Merd, one pronunciation of the name is close to Nagus, a title of
exotic (to American) princes with fabulous wealth, while an alternate pronounciation
suggests a connection with ‘negative’ and ‘nag’, the combination of which
epitomizes Nerle’s terrible relationship with his dad (who, ironically, is not
the one being negative). The name Nerle itself sounds like both a playground
insult and a mispronunciation of ‘null’; neither of these associations improve
the quality of this father-and-son relationship.
Prince Marvel’s next adventure leads him to the center of
the island, the Kingdom of Spor, the domain of King Terribus. Terribus is the most
formidable ruler on the island due to his nigh-impenetrable fortress. His
appearance is terrible: it combines an actual trunk for a nose and an
incredibly bizarre placement of his three (yes, three) eyes. Most three eyed
creatures in fiction have a third eye above the conventional pair, or maybe
three in a vertical row: King Terribus has three eyes arranged vertically on
his forehead, crown, and back of his head. The reaction of “normal” people to his
appearance has soured Terribus, so his servants, primarily giants, dwarves, and
those known only as “Gray Men”, he sends out on raids, fear him as a monster. Prince
Marvel, who has not given up his fairy talents, slips through the impregnable
defenses and bests the giants and dwarves, but then must face a dragon. The
dragon, as it transpires, has been poorly maintained. When the dragon is (literally)
relit, it refuses to fight Prince Marvel allegedly on the grounds of
professional courtesy, but also because it is old and hurts. Apparently
berating your underlings does not create motivated living cavalry. Prince
Marvel restores Terribus to a conventional human appearance on the condition
that he cease his wickedness, which he does.
Prince Marvel and his retinue of Sesely, Wul-Takim and his
bandits, and the Chronic Whinger of Yew head west to the Kingdom of Auriel,
where a wicked wizard dwells. The wizard, Kwytoffle, turns any dissidents into
insects. Nobody has seen this occur, but all of them have heard about it from
someone else. This information arouses the suspicions of Prince Marvel. When
Prince Marvel confronts Kwytoffle, the wizard has an extremely limited spell book
(none of which are magic missile) and no ability whatsoever to transform
people. This fraudulence is like that of the more famous Wizard, but Kwytoffle
is more pathetic and does not come with his own balloon.
Within the Land of Auriel there is a magical exclave containing
the Kingdom of Twi. Access to the kingdom is via a hedge borrowed from Sleeping
Beauty. Between the raids of King Terribus, the bandits of Wul-Takim, and the
perceived wizardry of Kwartoffle, the kingdom’s decision to hide is quite
sensible. Prince Marvel and select members of his company penetrate the hedge
to discover the terrifying secrets of Twi – it is not terrible puns; that’s just
basic Baum.
The kingdom of Twi, which seems larger on the inside, is
bathed in Twilight and operates on different rules than the lands outside the
hedge. It is a topsy-turvy land, but the most important aspect of the kingdom
is the Twinese government. Everything is doubled and each doublet always
agrees. The double executive of Twi consists of the elderly male twins the Ki
of Twi and the younger male twins the Ki Ki of Twi. On the rare occasion that the
Ki of Twi and the Ki Ki of Twi disagree, the High Ki of Twi, a pair of young female
twins adjudicate. This is not a traditional monarchy; the people, all of whom
are also twins, chose a new Ki, Ki Ki, or Hi Ki from the general population. The
Mikado-esque balance is overthrown when the latest dispute between Ki and Ki Ki
results in the attempted kidnapping of the High Ki; this is only partially
successful because the Ki gain the support of only half of the High Ki. This
physical separation of the High Ki from themselves allows each to start
developing individuality; both possess the same potential but are interested in
different aspects of that potential. The Twinese government, like many
governments in fiction, cannot sustain any minimal damage; in this case, the
High Ki resigns and each individual chooses a different path in the wider
realms of the Enchanted Island.
Prince Marvel and his retinue return to the northern Kingdom
of Heg, where more disorder on the island has led to the death of Neggar as
well as the father of Sesely’s companions. One half of the former High Ki becomes
the Bandit Queen, but most of the protagonists travel to the eastern kingdom,
the Kingdom of Dawna. There the principal reaver is the Red Rogue of Dawna, so
named for his russet beard, but also illustrating that red does not always have
a positive association in Baumian color theory. The Red Rogue, an onomastic
predecessor of Roquat the Red, has an intimidating castle, but his main
internal defense is not a prosaic tight stairwell, but rather mirrors which will
steal your visible form and leave you invisible. This defense works well on all
but the OP fairy Prince. Prince Marvel’s appearance is already an illusion, so
the mirror cannot make him invisible. This adventure of the party capture and a
sole protagonist rescuing them is the plot of the second half of Ozma of Oz,
but it also indicates that Marvel’s personal integration is too strong. The Red
Rogue is defeated by one of his own mirrors and remains there a long time.
Since the quest would not be complete without visiting all
quadrants of Yew, the company travels south to the Kingdom of Plenta. This is
the southern kingdom in a magical land in a Baum book, so naturally it is ruled
by a wise, kind, and generous ruby-themed sorceress. This land is where the
final party takes place. As a wise hobbit once remarked, a long time can pass
without adventure in times of peace and do not make for exciting tales. Prince
Marvel returns to the wood where she first descended, changes her horse back
into a stag, himself back into a fairy, and departs. Nerle and Sesely get
married; Sesely’s two friends come to live with them. The Red Rogue eventually
escapes his mirror prison, only to find he has been forgotten in the manner of
Curdy and Irene. He tries to scrape together a “gang,” but the residents of Yew
who possess negotiable morals have less murderous ways to indulge their
appetites. The Island of Yew has become civilized, less magical, less chaotic.
In each stage of Prince Marvel’s adventure, the land of Yew
becomes progressively more integrated. The bandits retain their identity as
powerful warriors but are still proud of the name bandit. The appearance of
Terribus changes to eliminate his sensitivity, but he does not have to
surrender his kingdom. Kwytoffle’s illusions are shattered, but the people of
Auriel learn to trust their own logical faculties. The Kingdom of Twi is
brought out of its isolationism. The defeat of the Red Rogue allows the people
of Dawna to no longer be invisible in decision making. The entire lsland
becomes developed, civilized to the extent that the Red Rogue no longer fits in
the society.
The applicability of Prince Marvel to transgenderism is easy
to see, although it is not perfect. Prince Marvel is never uncomfortable in
their identity as a latter-day Britomart, nor are they truly human. Even in
their temporarily mortal form, they retain fairy powers which make the quest perhaps
a little too easy. The primary applicability is to Baum’s feminism, in which
the authoritative feminine protagonist displays qualities more commonly
associated with boys in order to restore order. The one realm of Yew in which
no dramatic adventure occurs is the one ruled by Baum’s archetypical Ruby
Sorceress, be it Glinda, Maetta, or any other.
The Enchanted Island of Yew is also a prototype for the
sequel to the Wonderful Wizard of Oz, the Marvelous Land of Oz. Tip
is the inverse of Prince Marvel in his transformation. He comes from the north
to the center. He is an agent of change and picks up fantastic allies in the
west. He faces a challenge from the west. Each adventure has a conclusion.
Although the protagonist of the Enchanted Island of Yew does not remain on
the isle, it is probably no coincidence that the next Oz book, featuring gender
politics as well as other inversions, was called the Marvelous Land of
Oz.
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