Showing posts with label Baum. Show all posts
Showing posts with label Baum. Show all posts

Friday, May 13, 2022

Continuity and Character Development: The Marvelous Land of Oz, Part 1

 

The plot of The Marvelous Land of Oz is an elaborate card trick played upon the stage. The Wizard of Oz show was a success, and therefore a new show was called for. The Marvelous Land of Oz was a script for that new show. Not all characters from the book had been translated to the stage, most notably the Lion (replaced by Elsie the Cow), so the archetypes that Baum used for The Marvelous Land of Oz were as follows: Dorothy, Scarecrow, Tin Woodman, Toto, Wizard, and Wicked Witch. Baum, however, faced a challenge he had not previously encountered: continuity. All his previous fairylands had been separate countries, but now he was returning (at least in book form) to the same country. The popular characters from the previous work had to appear, but the familiar characters could not occupy the same archetype because they had completed that portion of their story.  At the same time, the new characters could not entirely repeat the vacant archetypes; that would remove any surprises. Finally, the conclusion of the second trip to Oz needed to conclude in such a way that Baum could move on to other fairylands; Baum therefore created a magic trick in the form of a play.

The first difference between The Wonderful Wizard of Oz and The Marvelous Land of Oz is the initial location. This story starts within Oz. The Land of the Gillikins, the northern land neglected in the original, becomes the starting point.  There must be a wicked witch and an oppressed child. The Wicked Witches of Oz are dead, so this witch, Mombi, is not allowed to be an official witch, but she is wicked. The Good Witch of the North is mentioned as the author of this “one witch at a time” decree, but she is not the witch (not even the Good Witch) relevant to the story. Mombi’s status as potential Witch is cemented by her connection both with a crooked magician and the Wizard. The Wizard, of course, has returned to our world, so cannot be part of this story, but Mombi’s connection with the Wizard is the first clue that there is a mystery to be solved. Trafficking with the Wizard contrasts with the attitudes of the Witches in the first book, where they prefer to keep their distance from the Wizard, as well as indicating that there is further imbalance in Oz that requires correction.

The oppressed child, although he is not particularly oppressed but modern literary standards, is Tippetarius, also known as Tip. He is, of course, effectively an orphan. The relationship between Tip, our primary Dorothy replacement, and Mombi is reminiscent of that between the Tin Woodman and his witch, as well as that between the Tin Woodman’s female love interest and the witch who employed her. While Mombi is off to the black market to defraud and possibly be defrauded, Tip, whose ethics are somewhat lacking through no fault of his own, constructs a man out of sticks with a pumpkin for a head to scare Mombi. Tip has neither magic nor narrative power, so the sticks remain sticks. When Mombi comes across the stick man and is not alarmed, she uses the magical gimmick, the Powder of Life, to give the figure life and dubs him Jack Pumpkinhead; thus we have an occupant for the Scarecrow archetype. A living stick man who does not eat is cheaper than a flesh and blood boy who does, so Mombi decides to change Tip into a (apparently alive) garden statue. This seems at first glance an act of gratuitous cruelty, but it cements Tip’s archetype as the Tin Woodman as well as Dorothy.  This transformation, however, will have to wait for tomorrow, since potion making is a lengthy process. Mombi’s assumption that Tip will not leave and will voluntarily drink the petrifaction potion illustrates how much control Mombi believes she has over Tip. This control is illusory, which is interesting because her primary magic skill is illusion. The long-term motivation for petrifaction might be a fear of Mombi that Tip will rat her out to the Good Witch of the North directly or indirectly, but Mombi’s trafficking with the Wizard, the bretwalda of Oz, suggests substantially greater problems. Tip fulfills his obligation as Dorothy by freeing Jack, but their departure together displays Tin Woodman elements, because Jack is a magical toddler and does not come possessed of the sagacity which the Scarecrow received, even though Jack is structurally more like the Tin Woodman than Tip. It is also possible to miss the Scarecrow element of Jack if the party’s numbers are the only consideration, since Tip and Jack are travelling to see the actual Scarecrow in the Emerald City.

Tip and Jack have an important conversation about their relationship. Jack maintains that Tip is his father because he constructed him. Tip points out it was Mombi who sprinkled him with the Powder of Life and therefore would be his mother. Jack insists that Tip is his real parent because if Tip had not created him, he would not have existed at all; moreover, nobody would choose Mombi as a parent, adoptive or biological. This discussion introduces parentage as a major element of the story, but also temporarily deflects the question of parentage to the sidekick rather than the protagonist.

Friday, May 6, 2022

Do They Know It's Christmas in (Fantasy) Africa?

If the sections of Baum's Land of Oz are reflective of portions of America (Munchkin land is the populous East, Winkie Country is the West, Quadling Country is the swampy and isolated South, and the Emerald City is Chicago), is the much less well-known Island of Yew a fantasy Africa? The entirety of the island is abundant with sorcerors, although not as many as the Yewsians would have potential enemies believe. The north is a land of feuding, bloody baronies, much like the Barbary states of the Mediterranean and bandits reminiscent of the Senussi slave routes from the Niger to Cyrene. The west is characterized by a flim-flam sorceror, similar to the European perception of voudoun, along with the attendant suckers, and a magical land of twins, much like the twin statues of the Gulf of Africa. The east is a land of cattle raiders, which matches the cattle-raiding culture of Bantu tribes of East Africa. The center is unknown and as mysterious to the travelers as the Mountains of the Moon, full of monsters. The south. of course, is dominated by a ruby-themed good sorceress who maintains civilization (God save the Queen!). Fairies are needed to guide places and people that are not civilized; once a place is civilized, the fairies do not need to intervene and any remnants of the pre-civilized edge will be out of place.

On the other hand, much of this directional theme could be overlaid on Europe in certain periods.

Friday, April 29, 2022

The Inverted Island of Oz


The Enchanted Island of Yew is a geographical reversal of Oz. Oz is an endorheic basin bounded by desert, but Yew is an island with central mountains. The central kingdom of Oz has an allegedly good ruler, who leaves the other realms alone for the most part. The Kingdom of Spor, in contrast, is feared among the inhabitants of the Island of Yew, and it is a good year when the locals are robbed only once by King Terribus and his Grey Men. Of the other four kingdoms, the western Kingdom of Auriel has a pleasant fairytale name, but the eastern Kingdom of Dawna and the southern kingdom of Plenta sound like matriarchal realms from a Golden Age Wonder Woman comic. The southern kingdom of Plenta naturally has another wise and beautiful sorceress. Then there is the northern Kingdom of Heg, which seems to be in a war between barons. The kingdom has names such as Baron Neggar of Merd which suggests a much more adult version later watered down for the consumption of children; whether this adult version originated with Baum or was adapted by him is not clear. The northern barons do not control the entire northern kingdom because there are at least two other rivals in the northern kingdom, unless Wul-Takim’s bandits control lands of King Terribus the way Lake Quad is in Emerald City territory rather than Quadling Country. The western kingdom is ruled by a sorcerer, Kwytoffle, while the eastern kingdom is dominated by the Red Rogue of Dawna. There is at least one other Kingdom within the western kingdom, the Kingdom of Twi, surrounded by a magical hedge – it isn’t called magical, but the kingdom seems much bigger on the inside. The only reason their neighbors have not invaded a land in such disarray is the fearsome reputation of the sorcerers of the Enchanted Isle of Yew. The residents of the island make no effort to disabuse their neighbors of this notion.

The portion of the northern kingdom where the book begins is the baronial territory that borders the northern coast. The castle of Baron Merd is set back from the water, while the Forest of Lurla where fairies live is behind the castle. The barony is sufficiently secure that the Baron’s daughter, Sesely, and her two attendants, Berna and Helda, can safely picnic in the forest. The three girls encounter a fairy, who has grown bored with immortality. Rather than spending a period doing good, a period doing mischief, and a period doing evil, this fairy, who avoids giving her fairy name, decides to spend a year as a mortal – with severe qualifications on the “mortal” designation. In this world, fairies can grant the wishes of mortals, but cannot make them fairies, nor can fairies make themselves mortal. The surprising reversal here is the reveal that mortals can wish for fairies to become mortal. Instead of the fairy granting the three girls their wishes, the girls can grant the fairy her wish. The fairy is fully aware of the foolishness of a woman who looks like a girl wandering a bandit-infested island, so she disguises herself as a male knight – a petite one, to be sure, but it is still a safer option. She dubs this persona Prince Marvel.

Prince Marvel’s first adventure takes him toward the center of the island, much like all adventures in Oz that don’t start in the Emerald City lead to it. The first challenge for Prince Marvel is the bandits of Wul-Takim. The bandits are so well known that they label their entrance without fear of reprisal. The child-sized Prince Marvel ignores the warnings and enters the cave, where he meets Nerle, the son of a local lord whom the bandits are holding for ransom.  Nerle, unlike many Baum characters, is not brimming with optimism; he is the sole character who is seeking misfortune and misery to the point that he does not care if he is impaled on the bandits’ swords. Prince Marvel is a hero and cannot allow this, so Nerle agrees to be rescued and accompany Prince Marvel as his squire so long as he can complain. When the bandits show up, Prince Marvel not only vanquishes them but turns them into his personal army. Although bandits are the bad guys in most tales, their moral compass operates more on might than dichotomous morality.

At this point, the name of Nerle’s father must be addressed. Nerle is Nerle, son of Neggar, the richest baron in the land. This wealth explains both the ability to survive the bandits’ depredations and the utility of Nerle as a hostage, even if Nerle himself has doubts about his rescue. Although the name could appear to be a joke in poor taste, especially with the previous Duke of Merd, one pronunciation of the name is close to Nagus, a title of exotic (to American) princes with fabulous wealth, while an alternate pronounciation suggests a connection with ‘negative’ and ‘nag’, the combination of which epitomizes Nerle’s terrible relationship with his dad (who, ironically, is not the one being negative). The name Nerle itself sounds like both a playground insult and a mispronunciation of ‘null’; neither of these associations improve the quality of this father-and-son relationship.

Prince Marvel’s next adventure leads him to the center of the island, the Kingdom of Spor, the domain of King Terribus. Terribus is the most formidable ruler on the island due to his nigh-impenetrable fortress. His appearance is terrible: it combines an actual trunk for a nose and an incredibly bizarre placement of his three (yes, three) eyes. Most three eyed creatures in fiction have a third eye above the conventional pair, or maybe three in a vertical row: King Terribus has three eyes arranged vertically on his forehead, crown, and back of his head. The reaction of “normal” people to his appearance has soured Terribus, so his servants, primarily giants, dwarves, and those known only as “Gray Men”, he sends out on raids, fear him as a monster. Prince Marvel, who has not given up his fairy talents, slips through the impregnable defenses and bests the giants and dwarves, but then must face a dragon. The dragon, as it transpires, has been poorly maintained. When the dragon is (literally) relit, it refuses to fight Prince Marvel allegedly on the grounds of professional courtesy, but also because it is old and hurts. Apparently berating your underlings does not create motivated living cavalry. Prince Marvel restores Terribus to a conventional human appearance on the condition that he cease his wickedness, which he does.

Prince Marvel and his retinue of Sesely, Wul-Takim and his bandits, and the Chronic Whinger of Yew head west to the Kingdom of Auriel, where a wicked wizard dwells. The wizard, Kwytoffle, turns any dissidents into insects. Nobody has seen this occur, but all of them have heard about it from someone else. This information arouses the suspicions of Prince Marvel. When Prince Marvel confronts Kwytoffle, the wizard has an extremely limited spell book (none of which are magic missile) and no ability whatsoever to transform people. This fraudulence is like that of the more famous Wizard, but Kwytoffle is more pathetic and does not come with his own balloon.

Within the Land of Auriel there is a magical exclave containing the Kingdom of Twi. Access to the kingdom is via a hedge borrowed from Sleeping Beauty. Between the raids of King Terribus, the bandits of Wul-Takim, and the perceived wizardry of Kwartoffle, the kingdom’s decision to hide is quite sensible. Prince Marvel and select members of his company penetrate the hedge to discover the terrifying secrets of Twi – it is not terrible puns; that’s just basic Baum.

The kingdom of Twi, which seems larger on the inside, is bathed in Twilight and operates on different rules than the lands outside the hedge. It is a topsy-turvy land, but the most important aspect of the kingdom is the Twinese government. Everything is doubled and each doublet always agrees. The double executive of Twi consists of the elderly male twins the Ki of Twi and the younger male twins the Ki Ki of Twi. On the rare occasion that the Ki of Twi and the Ki Ki of Twi disagree, the High Ki of Twi, a pair of young female twins adjudicate. This is not a traditional monarchy; the people, all of whom are also twins, chose a new Ki, Ki Ki, or Hi Ki from the general population. The Mikado-esque balance is overthrown when the latest dispute between Ki and Ki Ki results in the attempted kidnapping of the High Ki; this is only partially successful because the Ki gain the support of only half of the High Ki. This physical separation of the High Ki from themselves allows each to start developing individuality; both possess the same potential but are interested in different aspects of that potential. The Twinese government, like many governments in fiction, cannot sustain any minimal damage; in this case, the High Ki resigns and each individual chooses a different path in the wider realms of the Enchanted Island.

Prince Marvel and his retinue return to the northern Kingdom of Heg, where more disorder on the island has led to the death of Neggar as well as the father of Sesely’s companions. One half of the former High Ki becomes the Bandit Queen, but most of the protagonists travel to the eastern kingdom, the Kingdom of Dawna. There the principal reaver is the Red Rogue of Dawna, so named for his russet beard, but also illustrating that red does not always have a positive association in Baumian color theory. The Red Rogue, an onomastic predecessor of Roquat the Red, has an intimidating castle, but his main internal defense is not a prosaic tight stairwell, but rather mirrors which will steal your visible form and leave you invisible. This defense works well on all but the OP fairy Prince. Prince Marvel’s appearance is already an illusion, so the mirror cannot make him invisible. This adventure of the party capture and a sole protagonist rescuing them is the plot of the second half of Ozma of Oz, but it also indicates that Marvel’s personal integration is too strong. The Red Rogue is defeated by one of his own mirrors and remains there a long time.

Since the quest would not be complete without visiting all quadrants of Yew, the company travels south to the Kingdom of Plenta. This is the southern kingdom in a magical land in a Baum book, so naturally it is ruled by a wise, kind, and generous ruby-themed sorceress. This land is where the final party takes place. As a wise hobbit once remarked, a long time can pass without adventure in times of peace and do not make for exciting tales. Prince Marvel returns to the wood where she first descended, changes her horse back into a stag, himself back into a fairy, and departs. Nerle and Sesely get married; Sesely’s two friends come to live with them. The Red Rogue eventually escapes his mirror prison, only to find he has been forgotten in the manner of Curdy and Irene. He tries to scrape together a “gang,” but the residents of Yew who possess negotiable morals have less murderous ways to indulge their appetites. The Island of Yew has become civilized, less magical, less chaotic.

In each stage of Prince Marvel’s adventure, the land of Yew becomes progressively more integrated. The bandits retain their identity as powerful warriors but are still proud of the name bandit. The appearance of Terribus changes to eliminate his sensitivity, but he does not have to surrender his kingdom. Kwytoffle’s illusions are shattered, but the people of Auriel learn to trust their own logical faculties. The Kingdom of Twi is brought out of its isolationism. The defeat of the Red Rogue allows the people of Dawna to no longer be invisible in decision making. The entire lsland becomes developed, civilized to the extent that the Red Rogue no longer fits in the society.

The applicability of Prince Marvel to transgenderism is easy to see, although it is not perfect. Prince Marvel is never uncomfortable in their identity as a latter-day Britomart, nor are they truly human. Even in their temporarily mortal form, they retain fairy powers which make the quest perhaps a little too easy. The primary applicability is to Baum’s feminism, in which the authoritative feminine protagonist displays qualities more commonly associated with boys in order to restore order. The one realm of Yew in which no dramatic adventure occurs is the one ruled by Baum’s archetypical Ruby Sorceress, be it Glinda, Maetta, or any other.

The Enchanted Island of Yew is also a prototype for the sequel to the Wonderful Wizard of Oz, the Marvelous Land of Oz. Tip is the inverse of Prince Marvel in his transformation. He comes from the north to the center. He is an agent of change and picks up fantastic allies in the west. He faces a challenge from the west. Each adventure has a conclusion. Although the protagonist of the Enchanted Island of Yew does not remain on the isle, it is probably no coincidence that the next Oz book, featuring gender politics as well as other inversions, was called the Marvelous Land of Oz.

Friday, April 1, 2022

Dorothy and the Wizard in Oz

             The journey in Dorothy and the Wizard of Oz is a reversal of the katabasis of the adventure of Princess Truella in the Ninth Surprise of The Magical Monarch of Mo, which now focuses on the redemption of the Wizard and mixes in elements of Duchess Breadenbutta’s adventures in Turvyland in the Tenth Surprise. But the Wizard still needs the aid of Princess Dorothy to escape (Ozma is a Princess, but she is primarily a Sorceress in this book).

            In the Ninth Surprise, the Wicked Wizard lives deep underground and can only depart via the summit of a mountain. He steals Princess Truella’s big toe using transformation magic. Princess Truella must seek the help of the sorceress Maetta and use her magic items to descend into the Wizard’s domain. The challenges Truella faces in her descent are similar to the challenges the Wizard and his party face while trying to travel to the surface.

            In Dorothy and the Wizard in Oz, the Wizard is the character who undergoes character development, what is called these days a “redemption arc”.  In the Wonderful Wizard of Oz, the Wizard presents himself as a fraud who was merely taking advantage of a chaotic situation, but in the Marvelous Land of Oz, the Wizard conspired to hide the Rightful Heir after overthrowing Pastoria. This makes him a Wicked Wizard, like the Wicked Wizard of the mountains east of Mo. His redemption arc, therefore, fittingly starts deep underground and ascends – but this time the Princess is his ally and the Wizard is the principal. Since Dorothy and the Wizard have been to Oz, some other human must be the newcomer. This is Zeb’s role. This time around, each human receives an animal companion – Eureka for Dorothy, the Nine Tiny Piglets for the Wizard, and Jim for Zeb. Eureka may be an animal version of Princess Pattycake made sufficiently cute to be tolerable; she also serves as a contrast to the invisible people of the Valley of Voe (yet another valley, with one sound away from Mo). Since Dorothy and the Wizard are eager to get to Oz, Zeb and Jim must be ambivalent about Oz. And the end of Dorothy and the Wizard of Oz makes it clear that boys’ adventure stereotypes don’t belong in Oz if they can’t accept female leadership. This may also be a metajoke about Baum’s extant boys’ adventure series.

Friday, March 25, 2022

Transformation with Dot and Tot: More Than Meets The Eye

             At first glance L. Frank Baum’s Dot and Tot of Merryland is the equivalent of that episode in a rewatch of a series that is rewatched for the sake of completeness but otherwise is reserved no spot in conscious memory. It is that bottle episode which justifies the argument for a shorter season – not quite organized enough to offset its blandness, nor whimsical enough to offset its lack of organization, nor clever enough to breathe life into its half-hearted mystery. It is a fifth magnitude star in the sky wherein shines the brilliant constellation of the Famous Fourteen. Nonetheless, Dot and Tot of Merryland contains structural features worth examining, if only as comparanda. Dot and Tot of Merryland is the work that follows the Wonderful Wizard of Oz, although its realm would not be incorporated into the Continent of Imagination for many years. Dot’s real name is not Dorothy, but she is a Little Princess, even before her adventure. Tot’s name is not Tot, but the resemblance of the name of the lead and her mascot to Dorothy and Toto is hardly accidental. Dot is the leader, in both age and social standing; her mother has perished from some delicacy in her nature, and her father has left her in the care of a governess in the Secret Garden of his estate, while Tot’s father is the head gardener, much like the Gaffer at Bag End. It is water rather than air that bears the duo to the land of adventure, the Merryland of the title, a method which Dorothy would not use until Ozma of Oz. The entrance to adventure is narrow and almost prohibitive to adults who are children at heart, a natural category of humanity in Baum’s perception.

            There is a guardian, human despite his designation as the Watch-Dog of Merryland, but he is a Baumian guardian, comic and ineffective. He is bought off by a sweet cake, suggesting Cerberus and a descent into Hell, which completely fails to deliver. Yet, as will be revealed, the presence of a Watch-Dog in a location before the Seven Valleys is a potential misdirect, encouraging the reader (or read-to, depending on age) to remember a more Classical or Medieval katabasis than Baum’s actual intent. After an exchange between Dot and the Watch-Dog which is the typical watered-down logic of which Caroll’s Wonderland is the adult version, the duo sail into the First Valley.

            The First Valley is the Valley of Clowns, and it may be well to remember that Dot and Tot’s adventures, such as they are, take place in that sweet intermediate period between the apotropaic clowns of archaic religion and the demonic clowns of contemporary horror. The Seven Valleys of Merryland are isolated and infrequently visited, even by their own Queen. There is more contact between some of the Valleys and our world than between the Valleys themselves. Dot and Tot’s inability to steer their boat effectively renders this journey more of a fairground ride than the deliberate travel of their silver-shod predecessor. Flippityflop, the Prince of Clowns, but not the Clown Prince, welcomes the children and tells them that Clowns are indigenous – and endemic – to this Valley. The most skilled Clowns are set upon the peak of the mountain that separates this Valley of Merryland and the mundane world. From there they tumble into the world. Descent from the mountain is a favorite method of travel in Baum’s works, although this may be the only instance of a non-evil character using it; the Cast-Iron Man of The Monarch of Mo and the Roly-Rogues of Queen Zixi of Ix are not friends to the protagonists of their tales. Once a Clown is in our world, he seeks a circus, the telos of a true Clown. For there are false Clowns in this fallen world, who can be identified because they do not make children laugh. The idea of Clowns as an ethnicity could be seen as an othering tactic, and maybe even a mockery of indigenous peoples, but it could also provide positive messages. The first of these messages is that a true Clown is true to his nature, as all people should be; this message is consonant with Baum’s valorization of Dorothy and condemnation (however slight) of the Wizard. The second message, which is more mature than the first but not nearly as dark as othering, is a warning to children that people – and Clowns – are not always who they say they are, but the results of their actions will reveal their true nature. In the Valley of the Clowns, Dot and Tot encounter no women, despite Flippityflop’s mention of his father and grandfather before him. In addition to displaying Baum’s preference for Princes to Kings, even when they are King or Queens in truth, the lack of women references the traditionally male-only profession of clowning. Fortunately for the true Clowns, Merryland has a mechanism in the Third Valley whereby new Clowns might be born.

            The Second Valley is the Valley of Bonbons. The inhabitants of this Valley, unlike those of the Beautiful Valley of Mo, are entirely made of candy, as is their environment. Even before the mandatory color palette of the Quadrants of Oz, the theme of each land is overwriting its original complexity. The Candy Man, the leader of the Valley and considerably less menacing than Tony Todd, welcomes the children. Candy People, unlike Clowns, have both sexes as well as children, and as a society closer to that of the familiar world, the Candy People have black servants, licorice dolls who take care of the children of other colors; no prize will be given for guessing what the licorice children are called. The primary difference between Candy society and our world is the lack of non-candy-based sustenance, which Dot recognizes as a potential problem for permanent residency, but Tot is too hungry to care. The Candy People have no teeth and therefore have no cavities. Tot’s consumption of several fingers belonging to their host does not result in arrest, as might be anticipated, because replacement parts are easy to find. They grow in the marshmallow fields, where the licorice folk collect them for the Candy families. With that distasteful acknowledgement done, this dismemberment and replacement is yet another theme found both in The Magical Monarch of Mo and The Wonderful Wizard of Oz. Candy People do not die of old age, but they do eventually break into pieces that cannot be repaired. This is reminiscent of the China Country in the south of Oz, although the Merryland method of disposal is not recommended for divided china. The good and beautiful people of the Valley of Bonbons honor their deceased not with broken hearts but respectful edification in an act of what might be called “candy-balism.” Our protagonist and her charge, as visitors from what Baum called “civilized” lands, are horrified, but the Candy Man points out that there is no other sustenance in the Valley and that it is an honor among his people. The child-like logic wins over the children. Whether Baum intends this cannibalism to serve as an indictment of barbarous habits or a plea for tolerance of differences greater than that of the class distinction between the families of Dot and Tot is difficult to determine. Perhaps this consumption of the dead is a reference to Theosophist interest in Tibetan burial customs. The children’s horror at this custom is particularly hypocritical given the near-universal habit of biting off the heads of gingerbread men, leaving each as a body for a John Dough mystery. At least the inhabitants of the Valley of Bonbons do not send forth their own to be eaten – the licorice laborers in the fields of white are in poor taste already! The children must move on, Dot because she recognizes that they need actual food, and Tot because his hunger is a clear and present danger to the local population.

            Unfortunately for Tot, the Third Valley is the Valley of Babies, and babies are not food, as we learn in Ozma of Oz. The babies in question are human babies, although some of the boys might be Clowns and resolve the absence of women in that coulrophilic land. The “adults” in the Third Valley are Storks, all female and all white, but servants nonetheless to the eponymous babies. The Storks collect the baby blossoms that fall in storms from the sky and no doubt disqualify Storks with allergies. This focus on the babies rather than the Storks is understandable from the perspective of two small children, but it also reveals a gender divide between men and women – the all-male Clowns who qualify leave their Valley, but the Storks send forth others. The tone of Dot and Tot’s journey is becoming slightly darker, since the Storks are always exporting babies to forestall some sort of infantile apocalypse should there be no more room in the Valley. Is Baum, a pioneer of modern media and franchising, also a predecessor of the sordid tale of the commercialization of Cabbage Patch Kids? Are the Storks some sort of nursery rhyme Amazons? At least Dot and Tot finally receive some nourishment from the milk fountains in the Valley.

            The Fourth Valley is the Valley of the Dolls, where Dot and Tot are arrested by the wooden soldier despite his gun lacking ammunition; for the Queen of Merryland is not fond of strangers. That she has never met a non-resident of Merryland indicates that this stance is one of ignorance rather than experience. Her instructions to keep out foreigners are comical and ineffective, as the inaction of the Watch-Dog of Merryland attests, as well as her Baumian fairytale army. The wall of the city is reminiscent of China Country, and the average age of the fairyland juvenile arrest record is dropping precipitously. When Dot and Tot are brought before the Queen of Merryland, she is almost as tall as Dot. This detail is more important meta-textually than one might expect, because Dot and Tot of Merryland was the last Baum book illustrated by W. W. Denslow before his falling out with Baum over the rights to the characters of The Wonderful Wizard of Oz and Baum’s prominence overshadowing him like Lee over Kirby. Denslow’s illustrations in the original show the inhabitants of Oz as possessing a similar height to Dorothy, and thus the Queen of Merryland should match the height of the protagonist. Had Dot and Tot of Merryland been a critical success, perhaps a similar dispute to that of the newspaper strips would have arisen.

            The Queen of Merryland, like other rulers of Baumian wonderlands, is isolationist, but she accepts Dot and Tot’s explanations of the Watch-Dog’s dereliction of duty; nonetheless, she intends to block up the entrance from which Dot and Tot entered – Narnia rules apply to her portals, but the Queen of Merryland is no Aslan. Since she cannot allow the children to leave and she cannot dispose of them, she adopts them as her heirs – even though she does not need any. This is the reason why the title is Dot and Tot of Merryland rather than Dot and Tot in Merryland. The adoption can seem abrupt, even for such an episodic text, until it is recalled that is an American fairytale. Naturalization is not only an American phenomenon, but it is also the explicit intention of Baum’s fairytale output, most prominently accomplished in The Wonderful Wizard of Oz and its sequels. Dorothy, after all, becomes, a Princess of Oz, and several other humans from our world become citizens of Oz.

            From a narrative standpoint, this elevation both places Dot and Tot as equals in Merryland in contract to the regular world and gives them responsibility. The Queen of Merryland, as negligent a ruler as many in the Continent of Imagination, appoints Dot and Tot to be in charge of the Valley of the Dolls while she heads upstream to instruct the Watch-Dog on what to do if more potential visitors to Merryland decline to obey him. The Watch-Dog isn’t very bright, either because he is senile, or because nearly five centuries of isolation is probably not healthy for anyone’s mental state. Against her better judgment the Queen allows Dot and Tot to experience the dolls of the Valley of the Dolls at their most chaotic. One would think that the Valley of the Dolls would be alive with Doll society, but the Queen found them noisy and disruptive and therefore leaves them asleep most of the time. This could be commentary on controlling (but not eliminating) the imagination, but it also reflects, not entirely favorably, on the controlling nature of queens, princesses, and sorceresses in Baum’s writing. There are elements of Glinda and Ozma that are troubling to lovers of liberty.

            The awakened Dolls of course do not know who Princess Dot and Prince Tot are and therefore do not recognize their authority. The wand which roused the Dolls is an item of Baumian magic, very specific in its duration and operator. The rebellion of the Dolls does not end until the Return of the Queen. This brief period of authority offers Dot and Tot some perspective on what it is like to be an adult who is minding children. The next rebellion in the Baumian canon will be in the Emerald City and only slightly less absurd in its weaponry. The Queen of Merryland decides that she should complete her circuit by sailing downstream with Dot and Tot and perhaps figuring out what to do with them since the children do not really want to live in Merryland forever (take that, Peter!) nor can she feed them properly, a matter of great concern for Tot.

            The Fifth Valley is the Valley of the Pussy Cats, whose taste in what constitutes beautiful music is significantly different from that of the two children and the Queen. Mr. Felis, the leader of the Pussy Cats, welcomes the party and explains that the test of adulthood in this Valley is the ability to jump to the roof of the house where one grew up as a kitten. The loudest voices are the most beautiful ones and authorize their possessors to rule the valley. This is not a phenomenon exclusive to the internet. Yet the cats are still communal and gladly take the kittens of large litters into their own homes. Dot and Tot are much more enthusiastic about the invitation to the traditional nocturnal concert than the Queen, who has already experienced such passionate singing, and therefore the party moves on.

            The Sixth Valley is the chronically understaffed Valley of Wind-Up Toys, where both Mr. Splits, two halves of a man, just barely manages to keep the animal inhabitants of the Valley fully wound. The Queen is aware of this problem, but proposes no solution, perhaps because as a Doll she lacks her own imagination. At the very least, she could allow some of the wind-up animals to remain temporarily unwound. Mr. Split’s gimmick, other than being bifurcated like a Mangaboo, is an allegedly amusing vocal tic whereby one half starts words and the other finishes them; but the two halves are never in the same place at the same time, creating great difficulty of comprehension. Possibly the frenetic pace of Mr. Split, never able to complete a thought, represents the overwhelming busyness of adult life and its deleterious effect on concentration and community; there is no functional society in the Sixth Valley.

            The Seventh Valley, the Valley of Lost Things, is devoid of life, mundane or fantastical. It is full, however, of lost things, particularly young children’s jackets, and especially those which belonged to boys. This rings true to experience. Dot finds a doll she lost, which the Queen allows her to keep on the grounds that it is no longer lost. Dot and Tot, in contrast, are lost, because they do not know whether the last arch will take them back to our world. The Queen consents to them leaving, after which she will seal the exit from the Seventh Valley. If the Valleys beyond the Fourth represent increasing adulthood, the Seventh Valley as a particularly sanitary landfill is a stark condemnation.

            Dot and Tot exit the Seventh Valley but fall asleep before they enter our world. This event parallels the initial nap (at least on Tot’s part) before encountering the Watch-Dog. This equivalence of fairyland with a dream state, the first such instance in the Baumian canon, js supported by the deceptively half-hearted mystery of the Queen of Merryland’s name. The Queen deflects the question every time it is brought up. Why is knowing her name so important when her title is clear? For this point the doll which Dot lost and then found is critical. In the literal manner of young children, Dot had named her doll Dolly, which she ultimately decided was the name of the Queen of Merryland. If Dot was worried about her lost doll the entire journey, then the journey was not a series of episodic adventures, but rather a quest. It is the nature of a quest that the questor is changed in some way by the end, usually by being more mature than at the beginning; Dot cannot return to Narnia. It is no accident that an alternative pet name for Dorothy is Dolly, allowing Dot to find herself. This analysis is far beyond the capabilities of a small girl such a Dot. Thus Dot and Tot of Merryland is a quest narrative experienced by a questor unaware of her quest and not yet capable of the necessary abstract thinking. Baum insists on the truth of the experience by having Dot and Tot’s boat appear upstream from where it was originally moored – this should not be possible. This feature of the narrative cannot be casually dismissed because it is precisely this “over the rainbow” feature that has endeared the 1939 Wizard of Oz film to generations of Americans. Dot and Tot of Merryland is a far more substantial work than it seems at first glance.

 Final Version Composed and Performed In A Backyard June 4, 2021